Code: Realize - Guardian of Rebirth

by Aksys Games, Inc | PS Vita

Code: Realize - Guardian of Rebirth is rated 5.0 out of 5 by 3.
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Rating
 

  • Blood
  • Mild Language
  • Mild Violence
  • Suggestive Themes
Platform: PS Vita
Category: Action
Publisher: Aksys Games, Inc
Developer: Aksys Games, Inc
Release Date: Not Available
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DESCRIPTION

Aksys Games and Idea Factory (creators of the Hakuoki series) proudly present Code: Realize ~Guardian of Rebirth~, an adventure/visual novel game that sweeps you off to times long past. A visionary reimagining of Victorian era London melds with steampunk motifs to create a world unlike any seen before. Play as a lonesome youth whose poisonous touch renders swift death unto would be companions. Unravel the secrets of her past with the aid of five unlikely heroes! Code: Realize ~Guardian of Rebirth~ is exclusive only for PS Vita and will release Fall 2015.

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    STREET DATE GUARANTEE

    Pre-order this title by 11am CST one business day before the release date posted, choose USA Overnight as your shipping option and get guaranteed delivery on the street date posted! If your product does not arrive on the street date, we will fully refund your shipping charge. Continental United States only. Must have overnight service available in your area. Offer void if you are unable to accept a delivery that was attempted. Not responsible for orders delayed due to inclement weather, incorrect address or credit card information. Any other shipping option besides One Day will arrive 2 to 7 business days after the street date.

    Rated 5 out of 5 by from Stunningly Perfect I had high hopes for Code: Realize and was ultimately surprised when the game surpassed them all. The entire cast (including Cardia/the Heroine) is well-developed and lovable, and the various facets of their personalities and relationships are explored throughout the five routes. The stories for the bachelors are unique and feature different plots, antagonists/important side characters, and secrets that contribute perfectly to the whole of the game. Also, if it's not apparent from that gorgeous cover, the art is utterly stunning. MIKO (who also provides the art for Shall We Date? Demon's Bond) has a way of capturing the nuances of each character in both the event CGs and the sprites that brings the cast to life. The story itself is beyond fabulous. It's well-written, action-packed, touching, and balanced in a way that makes it impossible to put down. Code: Realize's voice acting and music are also spot-on and from the first few minutes it feels as if the game is happily alive. 100% love it and I have to say that this is probably the best otome game to be localized so far. Many thanks, Aksys, and here's to hoping you bring us more gems like Code: Realize (it's fandisc content, for example *hint hint* ) in the future!
    Date published: 2016-03-02
    Rated 5 out of 5 by from A Visual Romance First off, this was my first foray into otome visual novel storytelling. I knew nothing about the game going in; I knew it had romances and my choices would affect the story but that was the extent of it. Little did I know the game would end up being so enthralling and enjoyable. The game is exactly what I called it; a visual novel. You do not control the main character besides the occasionally placed choices, of which there are only two at a time (unless they are romance-gated). The chapters are long and took me an average of two hours unless I got an ending I did not like, in which case I skipped to the choices and did it all again. There are five romances total: Arsene Lupin, the "canon" romance and gentleman thief who you just cannot help but like. He is a cross between Sly Cooper and Artemis Fowl and he can be quite humorous. However, you cannot romance him until the other four are romanced, so you'll have to be patient and wait. All five guys have different secrets in their pasts so choosing a path is never boring or dull. Van Helsing reminds me of Cloud Strife; he has the broodiness and badassery that Cloud possesses, but also has a good reason for it. The romance is a slow build, but satisfying. Victor is sweet and nerdy but he has a sad past, and Impey quickly stole my heart with his light banter and quick wit. However, I believe my absolute favorite character romance was Saint-Germain. Going into the game I thought Germain was okay but never really delved into his character...until I went down his route. His past is so complex and heart-breaking I was nearly moved to tears. When you first start his romance you will question his motives but as it unfolds everything comes into stark clarity. I strongly recommend doing his romance, plus you find out information about Isaac that Impey and Van Helsing never mentioned. The protagonist is wonderful as well. She is initially named Cardia but you can rename her; you cannot customize her otherwise though. Cardia does not have a voice actor like the other characters, but she is fully-fleshed out and is not weak like other females in games. She is not the strongest or the smartest and the boys take care of her, but she holds her own and tries her best. The music and visuals are also on point. Overall, I highly recommend this game. The romances each have special scenarios that are just cute and funny after the romance is complete. Check them out for additional fun!
    Date published: 2015-12-13
    Rated 5 out of 5 by from Beautiful game all around I've played more VNs and otome games than I can count, and this is most certainly one of the best I've ever played. Beautiful graphics, lovely soundtrack, fully fleshed characters that develop over the course of the game, and a plot that keeps surprising left me wanting to play it again- and I did, and probably will again. Hakuouki fans will appreciate this one quite a bit, although the plot of Code:Realize has more twists and small details than the Hakuouki series has. My one complaint is that the localization here had several places of very noticeable spelling and grammar errors, none of which were in the original Japanese. Aside from that, it's an excellent game that ties up each and every of its possible loopholes. This kind of clever scriptwriting isn't found very often.
    Date published: 2015-12-10
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